And we will not answer the question today: when will we finish working on "Iron Seal".
We leave these questions aside as we spend a lot of time and work developing and improving this game. Which, of course, is not surprising. What is most important to us now is to simplify the schemes that we have already used in this project.
"Iron Seal" is a diplomatic dilemma.
A lot of questions are still ahead of us and more appear every day. And it will probably be so until the premiere.
The tables and desks look like a hurricane has passed. But it's healthy, because you can see that the work is in full swing.
Many solutions found their place in the archive or in the bin. We don't get attached to them, although it was nice to see them along the way. Our goal is to enjoy the gameplay, not specific details.
The first screenshoots of the concept are coming soon !